Windowkill v2.0.2 changelog
windowkill » Devlog
Hi friends, hope you’ve all been enjoying the update!
Here’s a mostly bugfix update for you all.
Changes
- Increased damage for lv. 3+ bellow
- Adjusted design of Slime target indicators - this should improve visibility
- Changed “added player visibility” option to be enabled by default
- Bellow can now be triggered if you are holding right-click when the cooldown bar recharges
- Added “hide HUD” toggle, in case you want to take screenshots
Fixes
- Fixed some stats not resetting on restart, causing the beginning of the run to be harder
- Fixed a visual bug with manifest icons when shop has jackpot
- Fixed perks not updating after manifesting an item
- Added a failsafe for smiley bosses to automatically switch to another stage if no damage has been done for enough time
- Fixed an occasional bug where smiley boss window pushing wasn’t cleared on death
- Added a “fix broken transparency” option for the rare case where the user’s windows can’t render transparency. (This is only available and relevant for the ||secret path||, and should now make this part less confusing to those who have this issue)
Files
win-v2.0.2.zip 28 MB
Nov 26, 2023
old ludum dare version 20 MB
Oct 11, 2023
Get windowkill
windowkill
Something's wrong with the window...
Status | Released |
Author | torcado |
Genre | Action |
Tags | desktop, Experimental, Ludum Dare, Ludum Dare 54, Shoot 'Em Up, Top down shooter, Twin Stick Shooter, Vector, weird, windows |
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Comments
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the transparency mode for the "secret path" still is broken for me, with or without the broken transparency setting. It works when the little scene plays but as soon as i click somewhere to try and shoot, the whole screen goes black except for my character and the boss, i cant see any other of the windows. I absolutely love your game though, I bought it within seconds of it releasing on steam :)
Felps S2
Is there a way that you could add auto shoot function? After a 30-minute run, my hand is cramping from having to click the whole time.
also how is this able to work
does it use real windows or is it tricking us to thinking it is
yes, real windows. nothing is faked here
that's insane
this game is like surviver.io but better
also it’s just really satisfying to see the window move around so seamlessly
The game is cool, i like how the windows auto-resize and everything