Windowkill v3.0.3 changelog
windowkill » Devlog
Changes
- Added a restart button in the pause menu
- Added a “speedrun timer” option
- This counts real-time during gameplay (including when halt is active), but pauses when the shop/options are open.
- A new entry is listed on the game over screen when this is enabled
- The controller-cursor during Smiley fight is now colored based on the player’s color
- Reserve no longer appears until the player has an active ability
Fixes
- Fixed “press Tab” tooltip appearing in multiplayer
- Fixed multiplayer screen replacing the control remapping section of the options after exiting to the title
- Fixed the controller-cursor not appearing in real window mode
- Fixed timed mode smiley not appearing in real window mode
- Included timed mode smiley layer adjustments in “broken transparency mode”
- Fixed ||broken window|| not being exitable sometimes (for real this time!)
- Increased visible covered area of hole
<3
Files
win-v3.0.3.zip 43 MB
15 days ago
linux-v3.0.3.zip 49 MB
15 days ago
Get windowkill
Download NowName your own price
windowkill
Something's wrong with the window...
| Status | Released |
| Author | torcado |
| Genre | Action |
| Tags | desktop, Experimental, Ludum Dare, Ludum Dare 54, Shoot 'Em Up, Top down shooter, Twin Stick Shooter, Vector, weird, windows |
More posts
- Windowkill v3.1.2 changelog6 days ago
- Windowkill v3.1.1 changelog7 days ago
- Windowkill 3.1.0 update - Translations, balancing, and more!8 days ago
- Windowkill v3.0.2 changelog17 days ago
- Windowkill v3.0.1 changelog18 days ago
- hotfix v3.0.0a19 days ago
- Windowkill v3.0 is OUT NOW!!20 days ago
- Windowkill v2.0.3 changelogDec 03, 2023
- Windowkill v2.0.2 changelogNov 26, 2023

Leave a comment
Log in with itch.io to leave a comment.