Windowkill v4.0 update!!
windowkill » Devlog
This update adds more of everything. I hope you enjoy :) As always, thank you so much for the continued support <3
changelog below!
New Features
- Added a new character
- Added a new boss
- Added a new enemy
- Added a new game mode
- Added a new upgrade
- Added a new action item
- Added a new music track
- Added two new backgrounds
- Added a new custom cursor
- Added a new player visibility image
- Added a new window theme
- Added a music shuffle option
- Added big tunneller variants
Changes
- Adjusted action item weight scaling
- Action items now populate the shop more gradually, and cap out at about 50/50 action items vs. upgrades, instead of overtaking upgrades
- Added all characters to “friend” reward, available after completing the challenge with each one individually
- Buying a perk in multiplayer now keeps the selection after restocking
- Increased Orb Array’s snap attack speed
- Reduced Slime’s base health
- Reduced wealth scaling slightly, and increased base coin spawn value
- Player attacks now no longer collide with the window while detached
- Max charge orbs now bounce off window edges when fully halted
- Smiley’s “click here” arrow now flips sides depending on the current window theme control layout
- Changed controller aim indicator when playing as :) to point towards the attack area
- Reduced scaling of nyx’s crowd control slightly
- Bellow level 2+ now damages wall enemies
- Added limit to Wrym’s segment count
- Reduced movement speed of ???’s hands when firing lasers
- Made the “close this window” tooltip on end screen clickable, specifically for controller input
- Reduced brightness of adjacent tabs in the options menu
- Added a “blend” config option for player visibility custom assets
- Adjusted layering of several objects to appear in screen-reading shader backgrounds
Fixes
- Fixed piercing level 2+ for bastion not piercing multiple enemies
- Fixed freezing not applying for nyx
- Fixed endure’s level 2 and 3 contact effects not applying
- Fixed position-based attacks snapping back to the mouse cursor when using controller
- Fixed controller cursor during Smiley fight drifting in some cases
- Fixed Orb Array’s snap attack getting stuck white sometimes
- Fixed some of Orb Array’s sounds getting stuck playing after death
- Fixed music not stopping in some cases
- Fixed music effects not resetting on new run occasionally
- Fixed end screen icons stretching when using some mods
- Fixed display issues when switching between nyx’s hector skin
- Fixed slime trail damage sound effect playing while bubbled
- Fixed unlock notification particles pausing with game
- Fixed option sliders not updating when holding a direction on controller
Files
win-v4.0.0.zip 65 MB
78 days ago
linux-v4.0.0.zip 71 MB
78 days ago
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windowkill
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Status | Released |
Author | torcado |
Genre | Action |
Tags | desktop, Experimental, Ludum Dare, Ludum Dare 54, Shoot 'Em Up, Top down shooter, Twin Stick Shooter, Vector, weird, windows |
More posts
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- Windowkill v3.2.0c hotfixApr 08, 2024
- Windowkill v3.2.0a and v3.2.0b hotfixApr 07, 2024
- Windowkill v3.2 - Modding and Customization!Apr 06, 2024
- Windowkill v3.1.2 changelogMar 08, 2024
- Windowkill v3.1.1 changelogMar 07, 2024
- Windowkill 3.1.0 update - Translations, balancing, and more!Mar 05, 2024
- Windowkill v3.0.3 changelogFeb 28, 2024
- Windowkill v3.0.2 changelogFeb 26, 2024
Comments
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Could you fix keyboard not working in multiplayer?
lit bro
This update sounds awesome! :D