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(+1)

Hi. Please address memory issue with your game.
https://imgur.com/a/8gCnTST

After ~20 mins of playing game started to take 10 gb of ram.
Which is quite ODD for a 20 mb game.

(+2)

epic, can’t wait to get on steam

(1 edit) (+1)

This is my favorite itch.io game so far! Such a cool mechanic for the game and it is so addicting. Good work!

(+1)

Works on linux with bottles (proton) !

Not to mention the native Linux build!

Whoa how did I miss that 😅

(+1)

Smiley keeps going behind my main window and it eventually stacked up into two and eventually killed me with the red orb. Cool game.

(+3)

in the setings you can set it so smiley window is always on top

(+2)

if you have 50+ hp then you become immortal, especially if you upgrade peer. i only lost because i was tired of playing

No idea how you guys manage to chieve these scores and beat so many bosses. the shit tons of enemies and bulletsalwayskill me soone ror later, I donteven have time to take care of the boss

can you close it?

yes

sick

was on the slime boss and it closed itself

addictive

absolute fire game

(+3)

I'm not as amazing as some of these comments, but I really loved this game. I've never seen anything so creative. Thank you for sharing your hard work.

Here's my playthrough if anyone wants to see: 

Hohoho, yea

(+1)

tehe i used wine to run this on linux

There's a linux version now!

(+3)

This game is so stressful that I accidentally lit my neighbor's house on fire

fr?

what are controller controls

cool game.may i know what game engine did you use to make this game

(+1)

godot 4

(+1)

It says it in the startup.

SO COOL! 

Linux support?

use wine

(+1)

i do, but it's not very good on wine

there's a linux build now!

(+1)

First off, I love the game. its the perfect rouge like/bullet hell/cool game. 


But the things id like to see added is:

A pop-up that asks "are you sure you want to quit" if you accidentally press the "close window" icon.

A power up for more collection area


My best stats are:

Power ups: |Speed 54| |Fire rate 60| |Multi shot 20| |Homing 19| |Wealth 33| |Wall punch 51| |Heal 55| |Max health 33|                     |Freezing 25| |Piercing 19| |Splash damage 32|

Abilities: |Peer 6| |Drain 7| |Bellow 7|

Game over stats:

Coins collected: 9,734,069

Stars collected: 75

Time survived: 1:29:43.67

Bullets fired: 491122

Enemies killed: 193,051

Bosses killed: 75

Yep touhou project is the same

(+1)

yaay :)
i remember discovering this project in 1.0, and i'm excited to see how 3.0 shapes up :D

Came back to the game cause the current version fixes a crash I had experienced when reaching the boss, so glad it's fixed!

epic concept.

lovely game

Prob could of gone on longer but a smiley kept hiding behind the windows.

Cool game you

Had to give up bc my pc was dying lol. Rly fun tho

Same lol. This game get's real laggy later on.

(+1)

You should let the player rebind their keyboard and controller inputs.

I'm french so i don't have the luxury of owning a wasd keyboard.

Also i can't either pause or open the perk menu with my xbox360 controller (the controller have no issues, i checked).

Very fun game though.

(+1)

so close but yet so far

(+1)

Really fun, but I accidentally pressed a bunch of random stuff while clicking outside the window lol.

why isnt v3 on itch.io

is it just another steam game that i cant get now

v3 isn't out yet, although i'm not sure if it'll be on itch.io when it is

oh ok

it's out now.

YAYYYYYYYYYYY

Well, I hope V3 get some fixes :)

26 mil

This game is absouletly awsome!! I realy want to show my gamer friends

(1 edit)

The game is great! Super exiting and thrilling!! There's not a single moment in the run when you can get bored

Absolutely Awesome!!

how to open windowkill-opengl.bat version, only gives me command prompt

(+2)(-1)

PLS can you add 32 bit PLSSSS

(+2)

Got this far and the intentionally killed myself because I was getting like 1 frame every 2-5 business days lol.

Great game!

What engine?

(+1)(-3)

i think it doesn't use a game engine, straight up C++, i think in the final boss battle it uses GDI+ (or windows with invisible background)

(+3)

Godot. It still says that in Task Manager.

I thought so, I felt like I remembered seeing it on r/Godot a while back but wasn't sure if this was the same project or a different sub

Damn nice game 

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