There is a way, if you go really really fast to clip through one of the block levels and if it is high enough and you end up really slow you can just stand there
Love the game. Can I suggest you explain, at the start of the game, that once the ball is full you can re-click to dash?
Also, I love the upgrades and the way they can be dragged, but could you do an alternate display of the upgrades just showing the next one available for each path, to avoid scrolling around looking at what's still left? Or at least a zoom on the upgrades? Or both?
Oh, and there seems to be two 'Combo Bonus 2' boxes, you select one and the other is selected automatically (but it throws off the pricing down that branch)
And I think perhaps a little work on syncing the bat position with the dash direction? My guess is you are using a delta (amount bat moves) to rotate it rather than an absolute (bat position x multiplier = dash direction), so it sometimes gets out of sync.
EDIT: I gotta say, the end game physics goes really funky. I mean, I've got balls going through boxes and the bat (losing a life unfairly); I've got dashes that make the UI and the noise and then do not fire - the ball just drops; I've got weird bounces off blocks and the bat and the tower wall; I've got level resets being missed, or happening late and losing a life (quite often I'm getting BOTH a life lost and a level passed, which should not be possible); and so on. I think in your Update() function (or whatever Godot uses for it) you may need to look not only at where the ball ends up after you add in the time (or the delta, or whatever it's called), but also what it travelled through on the way - in other words, look at the line of travel from start point to end point (rather than just the end point) and see if it intersects something (a box, a bat, a level marker, the tower wall) and where.
i broke the game lol. i have the ability to bounce to get money and i was so high up that when i fell i clipped through the glass now im constantly getting money
fantastic game. However, getting the bomb upgrade made me get way, way less money. Explosions don't create combo, so my consistent 15~ block chains became 2 or 3 actual hits. This has made progress slow down a lot
There are still a few glitches in-game, like when you delete your own save, the skill tree doesnt reset(it works some times), and whenever you destroy something with splash it gives nothing
Fantastic game. Absolutely loved the secrets, they added so, so much to the game. That, combined with the little characters and the flavor text, You are one of my new favourite devs.
found a bug, at high speeds the ball will sometimes phase through things, including but not limited to: Blocks, paddle, trigger for moving camera by going up a level in the tower
Great game! There seems to be a bug, if you're still working on this project. It looks like blocks that are broken through splash damage give no currency. Or is that a feature?
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this is the best game ive ever seen i completed it and its cool add some more locations pls
is this game really infinite
this game doesnt working i press this damn button run game but this fuck dont working
in the begining of the game the ball wont bounce high enough to hit the blocks for me
There is a way, if you go really really fast to clip through one of the block levels and if it is high enough and you end up really slow you can just stand there
100%’ed in 1 hour
Fantastic game.
not 100%
damn
Delightful! I think I found most of the secrets... but there are so many :D
fantastic game
when you have max dash speed unlocked the ball bugs and sort of just loses all momentum after hitting a block sometimes
Love the game. Can I suggest you explain, at the start of the game, that once the ball is full you can re-click to dash?
Also, I love the upgrades and the way they can be dragged, but could you do an alternate display of the upgrades just showing the next one available for each path, to avoid scrolling around looking at what's still left? Or at least a zoom on the upgrades? Or both?
Oh, and there seems to be two 'Combo Bonus 2' boxes, you select one and the other is selected automatically (but it throws off the pricing down that branch)
And I think perhaps a little work on syncing the bat position with the dash direction? My guess is you are using a delta (amount bat moves) to rotate it rather than an absolute (bat position x multiplier = dash direction), so it sometimes gets out of sync.
EDIT: I gotta say, the end game physics goes really funky. I mean, I've got balls going through boxes and the bat (losing a life unfairly); I've got dashes that make the UI and the noise and then do not fire - the ball just drops; I've got weird bounces off blocks and the bat and the tower wall; I've got level resets being missed, or happening late and losing a life (quite often I'm getting BOTH a life lost and a level passed, which should not be possible); and so on. I think in your Update() function (or whatever Godot uses for it) you may need to look not only at where the ball ends up after you add in the time (or the delta, or whatever it's called), but also what it travelled through on the way - in other words, look at the line of travel from start point to end point (rather than just the end point) and see if it intersects something (a box, a bat, a level marker, the tower wall) and where.
LOVE this game. Love the hidden stuff. Awesome work
Three words.
Laser Paddle Edging
upgraded fully, it's fun. Would love for it to get an update
i 100% it and it was very fun
i broke the game lol. i have the ability to bounce to get money and i was so high up that when i fell i clipped through the glass now im constantly getting money
its supossed to be like that 😭
na, i literally clipped through the glass. the ball was stuck in between the wall and the glass. cause of this glitch i maxed out all perks.
It suppose to give you money at the buttom, but passing through the glass should be a bug.
ya deffenetly a bug the ball was here when it happene
very good game
I want to play this game, but its not starting on mine pc.
nice game
fantastic game. However, getting the bomb upgrade made me get way, way less money. Explosions don't create combo, so my consistent 15~ block chains became 2 or 3 actual hits. This has made progress slow down a lot
There are still a few glitches in-game, like when you delete your own save, the skill tree doesnt reset(it works some times), and whenever you destroy something with splash it gives nothing
Fantastic game. Absolutely loved the secrets, they added so, so much to the game. That, combined with the little characters and the flavor text, You are one of my new favourite devs.
found a bug, at high speeds the ball will sometimes phase through things, including but not limited to: Blocks, paddle, trigger for moving camera by going up a level in the tower
edit: also the trigger for losing a life
ball phased inside block
Great game! There seems to be a bug, if you're still working on this project. It looks like blocks that are broken through splash damage give no currency. Or is that a feature?